Title: Libre Graphics Meeting 2010
Location: Brussels, Belgium
Link out: Click here
Description: The Libre Graphics Meeting exists to unite and accelerate the efforts behind Free, Libre and Open Source creative software. Since 2006, this annual meeting has been the premiere conference where developers, users and supporters of projects such as GIMP, Inkscape, Blender, Krita, Scribus, Hugin, the Open Clipart Library, and the Open Font Library gather to work on interoperability, shared standards, and new ideas.
Start Date: 2010-05-26
End Date: 2010-05-29
3D
2D Graphics, 3D, Blender, Gimp, Inkscape, Meet Ups, Photography / Comments Off
Title: Blender Conference Germany
Location: Eislingen/Fils, Baden Württemberg
Link out: Click here
Description: The 2 day event will take place on the 18./19. July. We are looking forward to great presentations and workshops from German speaking Blender artists and are really happy to make this event possible. We are also interested in more presentations and workshops. Visit www.blenderday.de for more information and get your ticket. See you at BlenderDay/09!
Tickets including 2 lunches and two dinners are €35. Tickets including a stay in a youth hostel (and meals) are €55.
(Via Blendernation.com)
Start Date: 2009-07-18
End Date: 2009-07-19
Title: New York City Blender Users Group
Location: Polytechnic University in Brooklyn
Link out: Click here
Description: The format of the meeting will be 1 hour of short presentations for anyone who is interested in speaking, followed by an informal work meeting/study hall.
Start Time: 14:00
Date: 2009-06-27
Title: Tennessee Blender Conference
Location: North East Tennessee
Link out: Click here
Description: This years Blender Conference in the Tri Cities of North East Tennessee is planned for August 1 from 9 a.m. to 5 p.m. and August 2, from 9 a.m. to 12 noon, 2009. Our theme for this year is : The Production Pipeline, from Ideas to Post Production . Continue reading…
Gord Goodwin and Feel Good Comics has posted a forty second animation called Tom Hanks Animation over at YouTube. The animation combines both 2d and 3D graphics, as the creator used Blender 3D and Synfig together to complete the month-long project. Continue reading to see embedded video.
Title: Blender Game Engine Course
Location: Belfast, Northern Ireland
Link out: Click here
Description: CanDo 3D’s course will begin with basic level design skills, using the Blender Game Engine to learn the game editor and teach the concepts of level design and factors affecting it – Time limits, Pickups, Obstacles. Participants will be able to put together a simple game by the end of the course.
Start Date: 2009-07-13
End Date: 2009-07-17
River Valley TV has posted speaker videos for the 2009 Libre Graphics Meeting held in Montreal last month. We blogged about the conference here. Libre Graphics Meeting (LGM) is an annual event where developers and users of open source art software gather to discuss the future of free graphics. The main projects are Scribus, Blender 3D, Krita, Inkscape, and The Gimp, but a number of representatives of other graphics software attend and speak.
Here is an incomplete list of videos to give you an idea of what was presented:
On the road to coding and preparing for the long awaited 2.50, the Blender developers have took a slight turn and released Blender 2.49! According to the Blender home page, it seems that the advances in the Game Engine justified having a well tested and bug fixed release.
Blender is a free, open source software for making 3D graphics and animation.
Read more for what’s new in this release:
After 8 years of development, Wings 3D has finally reached that illustrious software milestone: Version 1.0! There have not been any new features in this release from the last, but founder and maintainer Bjorng Gustavsson felt that the release was stable enough to warrant the big “1 point 0.”
Continue reading…
Nick Porcaro sent an announcement that the New York City Ble nder User Group will have a meet up on March 7th, 2009 at Polytechnic University in Brooklyn. The meeting will begin at 2pm in Rogers Hall Room 474. Directions: http://www.poly.edu/directions.
Also from Nick’s email:
I plan to make a presentation on the work I’ve been doing with the Blender Game Engine and
Pure Data http://www.puredata.org in support of free improv art/music, and Daniel Houghton will
be discussing his short film called Pitch:
http://download.blender.org/demo/movies/bc08/Best_short_film/Daniel-Houghton_Pitch.avi
This gathering is for anyone interested in connecting or reconnecting to the Blender community in New York City. We encourage presentations of recent work, future projects, and ideas for collaboration.However, if you would like to attend simply to listen, please do.
If you would like to attend please RSVP Nick via the NYC Blender User Group website here, as Polytechnic has asked him for a head count.
© 2010 