Interview with Blender Developer, Cambell Barton

Posted by Chris on January 26, 2009
3D, Blender, Development, Gaming

logoblender1The guys over at Linux Outlaws have posted an interesting interview with Campbell Barton, a lead developer working on Blender.  Campbell talks about how he got started coding for Blender, the success of Big Buck Bunny, and the development of the Yo! Frankie game demo.  He also touches on Project Durian (the next Blender Foundation project) and other future Blender development.

It’s a great interview, so thanks to Fab and Dan for putting this together.  The talk is part of their weekly linux podcast and begins at 35 min and 46 secs, but I recommend listening to the whole bit if you are into linux and free software.  Those guys do a good show.

ipodLinux Outlaws – Episode 72

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